Doesn't this negate the entire point of having a emulator? Testing the application to see it it works before moving to physical devices? The error message listed above is from a freshly generated build and works on actual iPhones and not the emulator. Provide a valid path to the desired application bundle. Either GUI or command line, the same error returns :Īn application bundle was not found at the provided path. Xcrun simctl install doesn't work no matter the manor the simulator starts. I have followed many webpages only to find that the standard In the same method that one can "drag and drop" apk files to an android emulator, there must be a way to do the same with Xcode. ![]() ![]() There must be some way to install an application developed to test on the iOS emulator.
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